This was comfort food. It was not as great as Super Mario Odyssey, but it felt like someone played Super Mario World and said "okay, what if we updated the graphics and just made it as fun as possible?" It was a little same-y and the difficulty wasn't quite there, but I certainly had a good time playing. (It also doesn't outstay its welcome, a thing for which I am always grateful.)

★★★★

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About Super Mario 3D World

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About the author

I'm Justin Duke — a software engineer, writer, and founder. I currently work as the CEO of Buttondown, the best way to start and grow your newsletter, and as a partner at Third South Capital.

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